Puzzles do get more challenging and clever here, but nothing that will have you searching guides for clues, all puzzles you can easily figure out on your own. The second half of the game felt grindy to me and much less charming as no new characters are really introduced, while I did love the characters, I didn’t love them enough to want to keep seeing them over and over. Broken age took me a little over 7 hours to see and do everything there is, and there are tons of cute and clever interactions to be found, but there is no reason to replay it, you have no control over the outcome, you have no influence in dialog, this game is really just, talk to everyone you see until the dialog options are exhausted and then find someone else to do this again, and then trade them what they want for what you want, nothing more. Like other point and click adventure games, this done by listening to dialog and combining items, nothing really all too tricky. When it comes down to it, you don’t do much in broken age but figure out ways to get around the obstacles thrown at you. This is more of an interactive story than a game. Broken age is a very unique experience in the sense that it doesn’t really feel like you are in control, broken age feels in control. Act 1 ends with a great cliff hanger, from that point forward I kind of fell out of love with the game and the adventure it was taking me on. I didn’t find the ultimate ending of act 2 to be worth the journey. The characters and dialog are easily the highlight of this game, and the worlds seem almost magic and mysterious, sadly though the story, world, and characters are all this game really has to offer, and if im being completely honest. During the first act of the game you meet dozens of unique and charming characters. Shay repeats the same cycle day after day until hes fed up with it, ready to grow up. Their goal is to keep you protected, but you come to realize that comfort and safety requires a sacrifice of itself, freedom. On the other side you play as shay A boy with over protective spaceship parents. Broken age is split up into 2 acts and 2 perspectives On one side you play as vella A spunky girl about to be honorably sacrificed by her village to a monster called mog chothra, but you have other plans Your sacrifice turns into a hunt to take the monster down. Broken age is split up into 2 acts and 2 perspectivesĪ spunky Broken Age Great world, not so great game. PROS + Art style + Voice acting + Orchestral score + Puzzles are hard enough for newcomers to the genre + Classic Tim Schafer dialogues CONS - Puzzles are fairly easy for veterans of the genre - Some NPCs could have been used more - Very few screens - The ending feels generic and rushed … Expandīroken Age Great world, not so great game. I give Broken Age an 8/10 that would have been a 7.5/10 if it weren't for the art and the music. I know what Double Fine has been through while making this game, but that is not an excuse for its shortcomings. For the record: I am not a backer, but I've watched the Making of documentary on Youtube. I think it is only more evident here because of the restricted number of screens. I won't mention backtracking as a flaw because it is inevitable in some sort of way in a G.A. I was truly disappointed by it because it sort of gives closure to everything in the lazyest way possible (you'll see) and abrupts the game in a point where I was excited to see what was coming next (again, you'll see). Also, the ending feels rushed and generic. (what you see in Act 1 is basically what you'll get in Act 2 along with a handful of new locations). Despite the development time, the game offers a little selection of settings (screens) compared to the average old G.A. The character played by Jack Black is the best example: funny, interesting and full of potential "wasted" in 2 dialogues and 1 puzzle. They come and go very quickly in Act 1 and when they return in Act 2, you basically won't talk to them after the first dialogue. Some characters are a little "glossed over". Voice acting is excellent and the game features people like Jack Black, Will Wheaton and Elijah Wood. The score and the art are amazing, the game is trurly a joy to look at and listen to. Puzzles are fun and well done (especially near the end of the game). It is funny, witty, entertaining and hard enough for newcomers to the genre (a little bit too much on the easy side for veterans, especially the first half). The problem here is that it is not the groundbreaking masterpiece fans of Grim Fandango and other old glories were waiting for. The problem here is that it is not the This is NOT a bad game, in fact it's one of the best graphic adventures I've played recently. This is NOT a bad game, in fact it's one of the best graphic adventures I've played recently.
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